Tanuki is a fast paced side-scrolling action adventure game that's often referred to as "Donkey Kong Country meets Sonic". The game centers around a mother tanuki searching for her family, who had been tricked by a nine-tailed fox and scattered throughout the world of Tanuki. Gameplay centers around keeping tanuki moving by firing from barrels, bouncing on taiko drums, and sliding throughout the environment in order to find her children and make it to the end of the level. Tanuki offers a twist on traditional barrel mechinics such as riding in barrels that soar through the air after being fired from another barrel, catching swinging barrels, and shooting from barrels before they come crashing to the ground. In addition to fun platforming players can eventually unlock two additional environments, the Badlands, and the Factory; both environments offer their own unique hazards, secrets, and platforms to utilize. Besides environments playerss can unlock additional characters of the Tanuki family to replay through levels.
Tanuki started as an idea, sometime in 2011, for a mobile game in which a tanuki traverses levels using barrel mechanics similar to the barrel sequences of Donkey Kong Country. In January, 2014, with the basic idea of a tanuki shooting from barrels I started working on the game in my spare time. I slowly started adding new mechanics to the game as ideas came to me such as taiko drums to bounce on, half-pipes tanuki could shoot through, swinging barrels, and various others. I started receiving amazing art and animations from Sean Thurlow and Bethany Craig, and was eventually able to find Rostislav Trifonov and Kamil Janowski to create the beautiful music and sound effects. Development has been slow but steady, but I'm excited to release the game soon.